

Although, it does suck that once you complete the campaign you can’t run around the island and clean up quests - so make sure you have everything done before heading into the endgame. Just like the original Dead Island (that's a phrase I'm saying a lot today), RPG gameplay saves Riptide from its narrative mistakes and lackluster graphics. Your quest log brims with story missions, you run into side quests wandering the sun-splashed island locales, and Techland tosses in new team missions that make the survivors at your bases more helpful in battle. Caught in the midst of an epic zombie outbreak on the tropical island of Banoi, your only thought is: Survival Contains the genre defining Dead Island and its undead successor Dead Island Riptide bundled with all. But what’s so crazy is that once again, this stuff really doesn’t matter. The ultimate Dead Island collection fully remastered Paradise meets Hell Welcome to the Zombie Apocalypse experience of a lifetime and now more beautiful than ever. Performance is worst on the PS3 and best on the PC, but no version is unplayable or perfect. Textures pop in, screen tearing persists, and missing frames aren’t uncommon. One failure that can't be ignored is that the world still doesn’t look that hot. It’s through these successes that the impact of Dead Island Riptide’s failures is lessened. When I was playing co-op with my roommate, I didn’t care that we were talking over a random questgiver’s monologue that person’s story didn’t matter, but our plan for getting an engine back as quickly as possible certainly did. Or at least, I'm holding out for a dismembered man-crotch-in-Speedos statue.This is why you play this game: it’s great gory fun. As it's the reanimated corpse of a previous game that already looked a little peaky, it's something that even Dead Island fans should avoid. If this had been released before Dead Rising or Left 4 Dead, or indeed any of the hundreds of zombie games released between then and now, it might still be relevant to your wallet. I'd warn you in this case not to become that lumbering beast. In Dawn of the Dead the spectre of mindless consumerism is decrepitly embodied by the zombie. This is funny the first time it happens, but water eventually feels like treacle and you just want to get to get to the next schlocky cutscene before you explode like one of the bloated Suicider zombies. Puttering around paradise on another confusingly signposted 'collect that', 'look there', 'say hi' mission, it's more likely you'll be swamped by zombies and endure quicktime event after quicktime event to fling them off. "There's little joy to be found doing the lacklustre fetch quests or clear-out missions."Īs far as Riptide's vnew additions go, the only feature that makes a difference to play is the ability to captain a motorboat.
