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Empire at war map editor
Empire at war map editor











empire at war map editor

In each function header, Petroglyph's Lua object files have an additional integer right after the "lineDefined" integer that can be ignored.Petroglyph's Lua object files use 0x51 (it really IS a 5.0 file though). The byte that indicates the file version is 0x50 for the Lua 5.0 object files.For Petroglyph's Lua object files this is "\033Lup" The signature for Lua 5.0 object files is "\033Lua".This format is used in the games Empire at War and Forces of Corruption.Įach Petroglyph Lua object file is basically a normal Lua 5.0 object file except for three differences: The compiled Lua files, however, are of a slightly different format than standard Lua files. Lua source files are compiledīy the game or a lua compiler and then used by the game to perform campaign scripting, AI scripting, etc. Lua is a programming language that is very suited for plug-in programming in games.













Empire at war map editor